Enterprise Wireless Catching a Wave?
Growth in wireless IT development has been plagued by false starts for years. But now, a recent survey by Evans Data Corp. suggests there may be hope. J2ME development is at a new high, and has grown by 33% in just six months, fueled by fewer porting hassles and more devices for the Java mobile runtime. Hear what all the buzz is about in wireless IT.
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by Integration Developer News staff
Growth for wireless IT development has been plagued by false starts for years. But now, a recent survey by Evans Data Corp. suggests there may be hope. J2ME development is at a new high, and has grown by 33% in just six months, fueled by less hassle and more devices for the Java mobile runtime.
"J2ME's growth can be directly attributed to wide-spread adoption of J2ME-capable devices in the consumer marketplace, increasing the demand for custom software," said Evans' wireless analyst Jason Kaczor. He also pointed to another factor in J2ME's growth spurt. "It's more cost effective to develop J2ME-compliant code once, than to customize or re-write code for differing devices and operating systems."
The improvements in wireless application runtimes (e.g. .NET, J2ME or Java) provide devs with an improved set of features for memory management, API-abstraction libraries, security, deployment, etc.
In the Evans survey, developers ranked various elements of the "wireless stack" in terms of importance to their development/implementation decisions as follows:
1. runtime (27%)
2. mobile device (20%)
3. operating system (20%) and
4. consumer popularity (14%)
The most common application? Well, Evans found 40% of J2ME devs are working on apps to let users remotely download, install and/or execute new applications. (19% of respondents said they plan remote initiated apps for the next year.)
Other Wireless Momentum-Builders
The Evans survey also found wireless devs feel there is still more work to do to make wireless projects more compelling -- and more productive. Of note:
The latest Evans research was based on interviews with 450 wireless enterprise devs in the summer of 2004.










